Here is a list of very useful crafting abilities, listed by effect. The must-haves for HQ crafting are in Red:
Please see my Crafting Guide for examples on how these should be used.
–-Restores Durability–-- Make the Most - CUL 10 - Restores 10 Durability
- Manipulation - GSM 30 - Restores 20 Durability
- Master's Mend - ALC 45 - Restores 30 Durability
–-Increases Quality–-- Resolution - ARM 30 - Increases quality by 50% for the next three steps
- Sublimation - BSM 30 - Increases quality by 50% for the next three steps
- Fit for Kings - WVR 36 - Increases quality by 50% for the next three steps
- Inspiration - GSM 36 - Increases quality by 50% for the next three steps
- Byregot's Blessing - CRP 45 - Increases quality by 100% for the next three steps
–-Reduces Durability Loss–-- Tender Touch - CRP 10 - Reduces loss of durability by 25% for the next three steps
- Meticulous Mind - GSM 30 - Reduces loss of durability by 50% for the next three step
- Comfort Zone - ALC 36 - Reduces loss of durability by 100% for the next three step, but prevents great success
–-Pushes Progress–-- Maker's Muse - BSM 10 - Successful Standard synths for the next 3 attempts
- Grand Design - WVR 30 - Advances progress
- By the Book - GSM 45 - Greatly advances progress
- Piece by Piece - ARM 45 - Greatly advances progress
–-Universal Abilties–-- Greater Calling - BSM 45 - Successful for all synth actions for the next 3 attempts
- Culmination - WVR 45 - Ensures great success of all types of synthesis for 1 attempt
–-Elemental Brands–-- Brand of Ice - ARM 20
- Brand of Fire - BSM 20
- Brand of Water - CUL 20
- Brand of Wind - GSM 20
- Brand of Lightning - WVR 20
- Brand of Earth - LTW 20
Ends elemental instability, Increases quality by 100 if used on its intended element. Increases quality by 20 if used on different element.